KINECT FX

Experimentation using Microsoft Kinect controller and vvvv.

More info about on www.vvvv.org
Everything here is running in realtime, I used the depth texture coming from the Kinect to generate the effect using a pixel shader named growth.

This pixel shader has been made by UNC from Quite demogroup. After tweaking quite a lot and with a good mix of several other shader, here is the result.